This project was based on the ogl2particle demo that 3Dlabs distrubutes. Their code originates from the "Orange Book". See 3Dlabs-License.txt for their license information. Most application specific code has been changed significantly. I left their copyright headers in place in the code since it was in fact based on their code. The place their code comes in handy is when setting up the OpenGL environment to deal with shaders. That code has not been modified much beyond formatting issues that really really bothered me. To run the application, double click on "firedebug.exe" in either the project base directory or the Debug directory.